Story Crafting: Villainous Strategery

I’ve gotten to that point in my book again. Some of you will know what I’m talking about: you have a general idea of where you want things to go, and you’re discovery writing along the way. All seems well, but then… then you realize the discovery juices dried out because you don’t know where you’re going. Well, your protagonists would know where to go if your villains knew what they were doing.

Ok, so the villains are being villainous and all that, generally threatening in their bad selves. But after knowing “RAR! We will do bad things to the world,” they scratch their heads. “But how, O author? How are we going to go about and do bad things to the world?”

So that’s when I have to take a break from discovery writing. I have to leave the heroes in a lurch while I pull my focus away from them and put my mind in the head space of the villains.

The first thing I say is, “RAR! Gonna go do bad stuff!”

Once I get past the general fun of RAR-ing around the house (at which my wife gives me very strange looks indeed), I take out my pencil, my notebook, and maybe a large blank sheet of paper on which to draw a plan.

Phase 1: RAR at the good guys.

Phase 3: Take of the world.

Phase 2:… and then magic happens.

So yeah, that’s where I need to focus. Whether or not I actually write the entirety of the plan into the book, I need to sit down and map out my villains strategic, and sometimes tactical, game plan. How exactly am I, the villain, going to take over the world? How do I plan to use the factions to foment distrust, to set the Realms at war with each other, in preparation for the selkie invasion of the ocean wave tops?

One I know what the villains are doing, detail by detail, I can then return to the protagonists and have them act. Or, react, as it were. In this case, the villains are the actors, seeking to do their dastardly deeds. Without knowing the actual deeds that are dastardly, the heroes’ course of action gets kinda nebulous.

I’m sure the next phase of the plot will reveal itself soon. I’ve thrown out some options that would stretch a single-volume book into a ten-volume set. No, we don’t need to go collect the magical shard fragments from all nine of the ruined sidhe cities. I couldn’t do that quickly and give it the focus it would be due… and I simply don’t want to artificially inflate the book.

So, sidhe magical shard fragments are out… gotta get my brain in the head space of the villains, and develop a strategic plan on how to take over Ahmbren.

Only then will the rest of the chapters unfold.

Until next time, cheers all!
Kyle

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  1. Pingback: Storycrafting: Active vs Reactive Characters | Inner Worlds Fiction

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